
Léandre Sentenac
I am a passionate video game developer with experience using Unity to create both 2D and 3D games, whether solo or multiplayer. I have developed numerous prototypes and game jam projects to continuously improve my skills.
I am now eager to fully enter the game development industry by joining a company dedicated to creating engaging and innovative games.
Unfair Plateformer
A multiplayer platformer game where players can create their own trap-filled maps and challenge others to beat them. Each player can build unique levels using an in-game editor, then compete against others by trying to complete their maps as quickly as possible. The game also features a solo mode with a built-in timer, perfect for speedrunning and mastering tricky level designs.

.png&w=3840&q=75)
Pinastrike
Pinastrike is a multiplayer FPS developed solo for Codyseum, a cryptocurrency-focused company. Inspired by CS:GO, the game features a plant/defuse mechanic and integrates NFTs to personalize the player experience within a blockchain-powered ecosystem.

.png&w=3840&q=75)
.png&w=3840&q=75)
Parallel Empires
Parallel Empires is a 2D strategy game developed during a game jam with the theme Parallel. Inspired by Age of Empires, the game challenges players to gather resources, build structures, and train units to defend their castle. The twist: the enemy operates in a parallel world, adding a unique layer of strategic depth.

.png&w=3840&q=75)
Exit Now
Exit Now is a narrative stealth game where you play as a factory worker known as a Soulless. As you begin to rediscover your identity, you gain the power to switch between your human form and the soulless state to avoid detection by guards. Your ultimate goal: escape the factory and reclaim your freedom.

.png&w=3840&q=75)
.png&w=3840&q=75)
.png&w=3840&q=75)
Build Together
BuildTogether is a multiplayer game developed solo during a game jam in collaboration with IOI (Hitman). Players team up to gather resources and collaboratively build a thriving city. The focus is on teamwork, creativity, and community-driven gameplay.

.png&w=3840&q=75)
.png&w=3840&q=75)
.png&w=3840&q=75)
Bubble Toy
Bubble Toy is a solo project developed during a game jam. Inspired by the theme Bubble, the game features a playful toy-like universe where players shoot bubbles with unique powers to defeat enemies. All assets, including the 2D sprites, were entirely created by me.

.png&w=3840&q=75)
.png&w=3840&q=75)
.png&w=3840&q=75)